The Engineer
Mikko Arvola
10+ years dev experience in games and software. Big on coding, tool-making, exercise, and tasty food.
Favourite games: Monkey Island, Half-Life 2 & any fun co-op games.
Currently playing: Peak, RV There Yet? & Megabonk.
A tiny game studio run by one engineer and one artist.
We LOVE making Games, Apps and Assets!
Mikko Arvola
10+ years dev experience in games and software. Big on coding, tool-making, exercise, and tasty food.
Favourite games: Monkey Island, Half-Life 2 & any fun co-op games.
Currently playing: Peak, RV There Yet? & Megabonk.
Veera Arvola
Graphic designer turned game artist. Does Nekobolt's visuals, sounds, stories, and vibe. Loves crafts, DIY & Korean TV dramas.
Favourite games: Fallout series, Mass Effect series, Cyberpunk 2077 & Baldur's Gate 3.
Currently playing: Arc Raiders, Peak & BG3.
Beyond our own titles, we've worked on a bunch of other projects too.
We've made over 1,000 assets for other devs' games and projects.
With over two decades of combined experience, we offer practical help in a few key areas:
Help with game design, project structure, and technical stuff for small and mid-sized projects.
Game-ready 2D and 3D assets for your game or project.
Early-stage VR builds and interactive prototypes so you can try ideas before committing.
Websites, UI/UX, and visual stuff for your brand or game.
3D print design—from concept to ready-to-print files.
Setting up automation (e.g. Jenkins) so building and deploying your project is less of a headache.
Have questions or want to collaborate?
Contact us: company@nekobolt.net